Fixed clients' characters deselecting items when a status networkevent is received from the server
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@@ -1774,9 +1774,12 @@ namespace Barotrauma
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}
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if (Math.Sign(newStun) != Math.Sign(stunTimer)) AnimController.ResetPullJoints();
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if (Math.Sign(newStun) != Math.Sign(stunTimer)) AnimController.ResetPullJoints();
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stunTimer = newStun;
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stunTimer = newStun;
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if (newStun > 0.0f)
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selectedConstruction = null;
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{
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selectedConstruction = null;
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}
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}
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}
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private void Implode(bool isNetworkMessage = false)
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private void Implode(bool isNetworkMessage = false)
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