Fixed water scroll speed
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@@ -134,6 +134,14 @@ namespace Barotrauma
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}
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public void Update()
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{
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if (Hull.renderer != null)
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{
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Hull.renderer.ScrollWater();
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}
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}
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bool drawn;
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public IEnumerable<object> DoLoading(IEnumerable<object> loader)
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{
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