More descriptive error message when a fabricable item can't be found
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@@ -22,10 +22,10 @@ namespace Barotrauma.Items.Components
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{
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string name = element.GetAttributeString("name", "");
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TargetItem = ItemPrefab.list.Find(ip => ip.Name.ToLowerInvariant() == name.ToLowerInvariant()) as ItemPrefab;
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TargetItem = MapEntityPrefab.list.Find(ip => ip.Name.ToLowerInvariant() == name.ToLowerInvariant()) as ItemPrefab;
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if (TargetItem == null)
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{
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DebugConsole.ThrowError("Error in fabricable item "+name+"! Item \"" + element.Name + "\" not found.");
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return;
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}
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@@ -95,10 +95,17 @@ namespace Barotrauma.Items.Components
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foreach (XElement subElement in element.Elements())
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{
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if (subElement.Name.ToString() != "fabricableitem") continue;
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if (subElement.Name.ToString().ToLowerInvariant() != "fabricableitem") continue;
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FabricableItem fabricableItem = new FabricableItem(subElement);
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if (fabricableItem.TargetItem != null) fabricableItems.Add(fabricableItem);
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if (fabricableItem.TargetItem == null)
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{
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DebugConsole.ThrowError("Error in item " + item.Name + "! Fabricable item \"" + subElement.GetAttributeString("name", "") + "\" not found.");
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}
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else
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{
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fabricableItems.Add(fabricableItem);
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}
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}
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InitProjSpecific();
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