Quests, new sounds, explosives, bugfixes, asdfasdf
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@@ -23,7 +23,7 @@ namespace Subsurface
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private GUIFrame guiRoot;
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//private GUIListBox chatBox;
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private GUITextBox textBox;
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//private GUITextBox textBox;
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private string savePath;
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@@ -44,8 +44,7 @@ namespace Subsurface
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return (mode == null) ? null : mode.map;
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}
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}
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public Submarine Submarine
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{
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get { return submarine; }
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@@ -70,35 +69,8 @@ namespace Subsurface
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guiRoot = new GUIFrame(new Rectangle(0,0,Game1.GraphicsWidth,Game1.GraphicsWidth), Color.Transparent);
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//int width = 350, height = 100;
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//if (Game1.NetworkMember!=null)
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//{
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// chatBox = new GUIListBox(new Rectangle(
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// Game1.GraphicsWidth - 20 - width,
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// Game1.GraphicsHeight - 40 - 25 - height,
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// width, height),
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// Color.White * 0.5f, GUI.style, guiRoot);
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// textBox = new GUITextBox(
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// new Rectangle(chatBox.Rect.X, chatBox.Rect.Y + chatBox.Rect.Height + 20, chatBox.Rect.Width, 25),
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// Color.White * 0.5f, Color.Black, Alignment.Bottom, Alignment.Left, GUI.style, guiRoot);
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// textBox.OnEnter = EnterChatMessage;
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//}
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this.gameMode = gameMode;
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//if (gameMode != null && !gameMode.IsSinglePlayer)
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//{
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// gameMode.Start(Game1.NetLobbyScreen.GameDuration);
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//}
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//startTime = DateTime.Now;
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//endTime = startTime + gameDuration;
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this.submarine = selectedSub;
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//if (!save) return;
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//CreateSaveFile(selectedMapFile);
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}
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@@ -108,10 +80,6 @@ namespace Subsurface
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XDocument doc = ToolBox.TryLoadXml(filePath);
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if (doc == null) return;
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//gameMode = GameModePreset.list.Find(gm => gm.Name == "Single Player").Instantiate();
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//day = ToolBox.GetAttributeInt(doc.Root,"day",1);
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foreach (XElement subElement in doc.Root.Elements())
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{
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if (subElement.Name.ToString().ToLower() != "gamemode") continue;
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@@ -131,20 +99,22 @@ namespace Subsurface
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public void StartShift(TimeSpan duration, Level level, bool reloadSub = true)
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{
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Game1.LightManager.FowEnabled = (Game1.Server==null);
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Game1.LightManager.LosEnabled = (Game1.Server==null);
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this.level = level;
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if (reloadSub || Submarine.Loaded != submarine) submarine.Load();
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if (gameMode!=null) gameMode.Start(duration);
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if (level != null)
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{
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level.Generate(submarine == null ? 100.0f : Math.Max(Submarine.Borders.Width, Submarine.Borders.Height));
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submarine.SetPosition(level.StartPosition - new Vector2(0.0f, 2000.0f));
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}
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if (gameMode!=null) gameMode.Start(duration);
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taskManager.StartShift(level);
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}
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@@ -177,85 +147,27 @@ namespace Subsurface
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public bool LoadPrevious(GUIButton button, object obj)
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{
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SaveUtil.LoadGame(savePath);
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Game1.LobbyScreen.Select();
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return true;
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}
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//public bool EnterChatMessage(GUITextBox textBox, string message)
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//{
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// if (string.IsNullOrWhiteSpace(message)) return false;
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// else if (Game1.NetworkMember != null)
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// {
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// Game1.NetworkMember.SendChatMessage(Game1.NetworkMember.Name + ": " + message);
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// }
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// textBox.Deselect();
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// return true;
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//}
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//public void NewChatMessage(string text, Color color)
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//{
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// GUITextBlock msg = new GUITextBlock(new Rectangle(0, 0, 0, 20), text,
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// ((chatBox.CountChildren % 2) == 0) ? Color.Transparent : Color.Black * 0.1f, color,
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// Alignment.Left, null, null, true);
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// msg.Padding = new Vector4(20.0f, 0, 0, 0);
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// chatBox.AddChild(msg);
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// while (chatBox.CountChildren > 20)
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// {
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// chatBox.RemoveChild(chatBox.children.First());
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// }
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//}
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public void Update(float deltaTime)
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{
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taskManager.Update(deltaTime);
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//if (endShiftButton!=null) endShiftButton.Enabled = !taskManager.CriticalTasks;
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//endShiftButton.Enabled = true;
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guiRoot.Update(deltaTime);
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//endShiftButton.Update(deltaTime);
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//textBox.Update(deltaTime);
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if (gameMode != null) gameMode.Update(deltaTime);
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//double duration = (endTime - startTime).TotalSeconds;
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//double elapsedTime = (DateTime.Now-startTime).TotalSeconds;
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//timerBar.BarSize = (float)(elapsedTime / Math.Max(duration, 1.0));
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if (PlayerInput.KeyHit(Keys.Tab) && textBox!=null)
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{
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if (textBox.Selected)
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{
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textBox.Deselect();
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textBox.Text = "";
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}
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else
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{
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textBox.Select();
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}
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}
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}
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public void Draw(SpriteBatch spriteBatch)
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{
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guiRoot.Draw(spriteBatch);
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//crewManager.Draw(spriteBatch);
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taskManager.Draw(spriteBatch);
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if (gameMode!=null) gameMode.Draw(spriteBatch);
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//chatBox.Draw(spriteBatch);
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//textBox.Draw(spriteBatch);
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//timerBar.Draw(spriteBatch);
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//if (Game1.Client == null) endShiftButton.Draw(spriteBatch);
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if (gameMode != null) gameMode.Draw(spriteBatch);
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}
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public void Save(string filePath)
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@@ -265,10 +177,6 @@ namespace Subsurface
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((SinglePlayerMode)gameMode).Save(doc.Root);
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//doc.Root.Add(new XAttribute("day", day));
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//crewManager.Save(doc.Root);
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try
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{
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doc.Save(filePath);
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