tell patch method name if an error happens
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@@ -148,7 +148,7 @@ namespace Barotrauma
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}
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catch (Exception ex)
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{
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GameMain.LuaCs.HandleException(ex, exceptionType: LuaCsSetup.ExceptionType.Both);
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GameMain.LuaCs.HandleException(ex, $"Error in {__originalMethod.Name}:", exceptionType: LuaCsSetup.ExceptionType.Both);
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}
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}
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