(8c99939f6) Fix bots dropping from ladders if there is a non-ladder node in the path (Especially on Typhon). The distance check was incorrect, but after correcting it, I decided that it probably causes more issues than it solves. If there is one node in the path that is not in the current ladder, but the node after that is, we can just follow the path to the node that is on the ladders. Remove an unnecessary IgnorePlatforms assignment. It's handled in the HumanAIController.
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@@ -276,6 +276,9 @@ namespace Barotrauma
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characterInfos.Add(characterInfo);
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}
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characterInfos.Add(characterInfo);
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}
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/// <summary>
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/// Remove the character from the crew (and crew menus).
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/// </summary>
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