Wifi components can't communicate with the enemy sub in combat missions. Fixes #554
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@@ -1309,8 +1309,8 @@ namespace Barotrauma.Networking
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{
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Character spawnedCharacter = Character.Create(teamClients[i].CharacterInfo, assignedWayPoints[i].WorldPosition, true, false);
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spawnedCharacter.AnimController.Frozen = true;
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spawnedCharacter.GiveJobItems(assignedWayPoints[i]);
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spawnedCharacter.TeamID = (byte)teamID;
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spawnedCharacter.GiveJobItems(assignedWayPoints[i]);
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teamClients[i].Character = spawnedCharacter;
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@@ -1323,8 +1323,8 @@ namespace Barotrauma.Networking
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if (characterInfo != null && hostTeam == teamID)
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{
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myCharacter = Character.Create(characterInfo, assignedWayPoints[assignedWayPoints.Length - 1].WorldPosition, false, false);
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myCharacter.GiveJobItems(assignedWayPoints.Last());
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myCharacter.TeamID = (byte)teamID;
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myCharacter.GiveJobItems(assignedWayPoints.Last());
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Character.Controlled = myCharacter;
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