When the player highlights a wire in a connection panel, the physical wire and the items connected to it are highlighted. Fixes issue #16.
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@@ -808,8 +808,6 @@ namespace Barotrauma
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inWater = IsInWater();
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inWater = IsInWater();
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if (inWater) ApplyStatusEffects(ActionType.InWater, deltaTime);
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if (inWater) ApplyStatusEffects(ActionType.InWater, deltaTime);
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isHighlighted = false;
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if (body == null || !body.Enabled) return;
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if (body == null || !body.Enabled) return;
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