When the player highlights a wire in a connection panel, the physical wire and the items connected to it are highlighted. Fixes issue #16.

This commit is contained in:
Joonas Rikkonen
2017-07-10 00:37:17 +03:00
parent 630a079679
commit 59fba47f63
@@ -808,8 +808,6 @@ namespace Barotrauma
inWater = IsInWater();
if (inWater) ApplyStatusEffects(ActionType.InWater, deltaTime);
isHighlighted = false;
if (body == null || !body.Enabled) return;