fix broken GUI library

This commit is contained in:
Evil Factory
2022-01-01 15:27:31 -03:00
parent 729cef7f3c
commit 595f80e429
2 changed files with 5 additions and 1 deletions

View File

@@ -14,7 +14,10 @@ namespace Barotrauma
public LuaGUI(LuaSetup _env)
{
env = _env;
}
public void CreateStaticValues()
{
RectTransform = UserData.CreateStatic<RectTransform>();
LayoutGroup = UserData.CreateStatic<GUILayoutGroup>();
Button = UserData.CreateStatic<GUIButton>();
@@ -33,7 +36,6 @@ namespace Barotrauma
Anchor = UserData.CreateStatic<Anchor>();
Alignment = UserData.CreateStatic<Alignment>();
Pivot = UserData.CreateStatic<Pivot>();
}
public ChatBox ChatBox

View File

@@ -101,6 +101,8 @@ elseif CLIENT then
defaultLib["Sprite"] = CreateStatic("Sprite")
defaultLib["Keys"] = LuaUserData.CreateStatic("Microsoft.Xna.Framework.Input.Keys")
defaultLib["PlayerInput"] = CreateStatic("PlayerInput")
GUI.CreateStaticValues()
end
return defaultLib