Saving (wip), statuseffect refactoring, multiple character faces

This commit is contained in:
Regalis
2015-06-12 16:56:51 +03:00
parent 270efd77e0
commit 566d54197a
35 changed files with 640 additions and 268 deletions
+3 -2
View File
@@ -96,7 +96,7 @@ namespace Subsurface
{
base.Select();
Map.Unload();
//Map.Unload();
UpdateCharacterLists();
@@ -222,7 +222,8 @@ namespace Subsurface
private bool StartShift(GUIButton button, object selection)
{
Map.Load(Game1.GameSession.SaveFile);
//Map.Load(Game1.GameSession.SaveFile);
Game1.GameSession.StartShift();