Saving (wip), statuseffect refactoring, multiple character faces

This commit is contained in:
Regalis
2015-06-12 16:56:51 +03:00
parent 270efd77e0
commit 566d54197a
35 changed files with 640 additions and 268 deletions
+6 -14
View File
@@ -115,22 +115,14 @@ namespace Subsurface.Items.Components
Item[] containedItems = item.ContainedItems;
ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker);
for (int i = 0; i < limb.Length; i++)
if (containedItems == null) return;
for (int j = 0; j<containedItems.Length; j++)
{
if (limb[i] == null) continue;
ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker);
if (containedItems == null) continue;
for (int j = 0; j<containedItems.Length; j++)
{
if (containedItems[j] == null) continue;
containedItems[j].ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker);
}
}
if (containedItems[j] == null) continue;
containedItems[j].ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker);
}
}
}