Saving (wip), statuseffect refactoring, multiple character faces
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@@ -291,7 +291,13 @@ namespace Subsurface
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return false;
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}
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public virtual void Remove() { }
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public virtual void Remove()
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{
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if (loopingSound!=null)
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{
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Sounds.SoundManager.Stop(loopingSoundIndex);
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}
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}
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public bool HasRequiredContainedItems(bool addMessage)
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{
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