Saving (wip), statuseffect refactoring, multiple character faces

This commit is contained in:
Regalis
2015-06-12 16:56:51 +03:00
parent 270efd77e0
commit 566d54197a
35 changed files with 640 additions and 268 deletions
+1 -1
View File
@@ -269,7 +269,7 @@ namespace Subsurface
// new Vector2(10, 30), Color.White);
if (Character.Controlled != null) Character.Controlled.DrawHud(spriteBatch, cam);
if (Character.Controlled != null && cam!=null) Character.Controlled.DrawHud(spriteBatch, cam);
DrawMessages(spriteBatch, (float)deltaTime);