Saving (wip), statuseffect refactoring, multiple character faces
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@@ -227,7 +227,11 @@ namespace Subsurface
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string spritePath = subElement.Attribute("texture").Value;
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if (character.info!=null)
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{
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spritePath = spritePath.Replace("[GENDER]", (character.info.gender == Gender.Female) ? "f" : "");
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spritePath = spritePath.Replace("[HEADID]", character.info.headSpriteId.ToString());
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}
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sprite = new Sprite(subElement, "", spritePath);
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break;
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