Saving (wip), statuseffect refactoring, multiple character faces

This commit is contained in:
Regalis
2015-06-12 16:56:51 +03:00
parent 270efd77e0
commit 566d54197a
35 changed files with 640 additions and 268 deletions
+19 -9
View File
@@ -14,7 +14,7 @@ using Subsurface.Particles;
namespace Subsurface
{
class Character : Entity, IDamageable
class Character : Entity, IDamageable, IPropertyObject
{
public static List<Character> characterList = new List<Character>();
@@ -40,12 +40,14 @@ namespace Subsurface
public byte largeUpdateTimer;
public readonly Dictionary<string, ObjectProperty> properties;
public Dictionary<string, ObjectProperty> ObjectProperties
{
get { return properties; }
}
protected Key selectKeyHit;
protected Key actionKeyHit;
protected Key actionKeyDown;
protected Key secondaryKeyHit;
protected Key secondaryKeyDown;
protected Key actionKeyHit, actionKeyDown;
protected Key secondaryKeyHit, secondaryKeyDown;
private Item selectedConstruction;
private Item[] selectedItems;
@@ -83,6 +85,14 @@ namespace Subsurface
//which AIstate each sound is for
private AIController.AiState[] soundStates;
public string Name
{
get
{
return speciesName;
}
}
public Inventory Inventory
{
get { return inventory; }
@@ -344,10 +354,10 @@ namespace Subsurface
animController.FindHull();
if (info.ID >= 0)
{
ID = info.ID;
}
//if (info.ID >= 0)
//{
// ID = info.ID;
//}
characterList.Add(this);
}
+49 -11
View File
@@ -1,4 +1,5 @@
using System.Xml.Linq;
using Microsoft.Xna.Framework;
using System.Xml.Linq;
namespace Subsurface
{
@@ -6,27 +7,28 @@ namespace Subsurface
class CharacterInfo
{
//the name of the character (e.q. Urist McEngineer)
public string name;
public readonly string file;
public int ID;
public readonly int headSpriteId;
//public int ID;
public Gender gender;
public int salary;
public string GenderString()
{
return gender.ToString();
}
//public string GenderString()
//{
// return gender.ToString();
//}
public CharacterInfo(string file, string name = "", Gender gender = Gender.None)
{
this.file = file;
ID = -1;
//ID = -1;
XDocument doc = ToolBox.TryLoadXml(file);
if (doc == null) return;
@@ -35,7 +37,7 @@ namespace Subsurface
if (ToolBox.GetAttributeBool(doc.Root, "genders", false))
{
if (gender==Gender.None)
if (gender == Gender.None)
{
float femaleRatio = ToolBox.GetAttributeFloat(doc.Root, "femaleratio", 0.5f);
this.gender = (Game1.random.NextDouble() < femaleRatio) ? Gender.Female : Gender.Male;
@@ -45,7 +47,21 @@ namespace Subsurface
this.gender = gender;
}
}
Vector2 headSpriteRange = ToolBox.GetAttributeVector2(doc.Root, "headid", Vector2.Zero);
if (headSpriteRange == Vector2.Zero)
{
headSpriteRange = ToolBox.GetAttributeVector2(
doc.Root,
this.gender == Gender.Female ? "femaleheadid" : "maleheadid",
Vector2.Zero);
}
if (headSpriteRange != Vector2.Zero)
{
headSpriteId = Game1.localRandom.Next((int)headSpriteRange.X, (int)headSpriteRange.Y + 1);
}
if (!string.IsNullOrEmpty(name))
{
this.name = name;
@@ -69,8 +85,30 @@ namespace Subsurface
this.name += ToolBox.GetRandomLine(lastNamePath);
}
}
}
public CharacterInfo(XElement element)
{
name = element.Name.ToString();
string genderStr = ToolBox.GetAttributeString(element, "gender", "male").ToLower();
gender = (genderStr == "male") ? Gender.Male : Gender.Female;
salary = ToolBox.GetAttributeInt(element, "salary", 1000);
}
public virtual XElement Save(XElement parentElement)
{
XElement componentElement = new XElement("character");
componentElement.Add(
new XAttribute("name", name),
new XAttribute("gender", gender == Gender.Male ? "male" : "female"),
new XAttribute("salary", salary),
new XAttribute("headspriteid", headSpriteId));
parentElement.Add(componentElement);
return componentElement;
}
}
}
+10 -9
View File
@@ -1,4 +1,5 @@
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.Xml.Linq;
namespace Subsurface
@@ -11,9 +12,9 @@ namespace Subsurface
float timer;
private Item item;
Vector2 position;
private Character character;
List<IPropertyObject> targets;
public float Timer
{
@@ -26,14 +27,14 @@ namespace Subsurface
delay = ToolBox.GetAttributeFloat(element, "delay", 1.0f);
}
public override void Apply(ActionType type, float deltaTime, Item item, Character character = null)
public override void Apply(ActionType type, float deltaTime, Vector2 position, List<IPropertyObject> targets)
{
if (this.type != type) return;
this.item = item;
this.character = character;
timer = delay;
this.position = position;
this.targets = targets;
list.Add(this);
}
@@ -44,7 +45,7 @@ namespace Subsurface
if (timer > 0.0f) return;
base.Apply(1.0f, character, item);
base.Apply(1.0f, position, targets);
list.Remove(this);
}
+4
View File
@@ -227,7 +227,11 @@ namespace Subsurface
string spritePath = subElement.Attribute("texture").Value;
if (character.info!=null)
{
spritePath = spritePath.Replace("[GENDER]", (character.info.gender == Gender.Female) ? "f" : "");
spritePath = spritePath.Replace("[HEADID]", character.info.headSpriteId.ToString());
}
sprite = new Sprite(subElement, "", spritePath);
break;
+48 -36
View File
@@ -9,12 +9,12 @@ namespace Subsurface
class StatusEffect
{
[Flags]
public enum Target
public enum TargetType
{
This = 1, Parent = 2, Character = 4, Contained = 8, Nearby = 16, UseTarget=32
}
private Target targets;
private TargetType targetTypes;
private string[] targetNames;
public string[] propertyNames;
@@ -30,9 +30,9 @@ namespace Subsurface
private Sound sound;
public Target Targets
public TargetType Targets
{
get { return targets; }
get { return targetTypes; }
}
public string[] TargetNames
@@ -92,7 +92,7 @@ namespace Subsurface
string[] Flags = attribute.Value.Split(',');
foreach (string s in Flags)
{
targets |= (Target)Enum.Parse(typeof(Target), s, true);
targetTypes |= (TargetType)Enum.Parse(typeof(TargetType), s, true);
}
break;
@@ -143,18 +143,27 @@ namespace Subsurface
}
public virtual void Apply(ActionType type, float deltaTime, Item item, Character character = null)
{
if (this.type == type) Apply(deltaTime, character, item);
}
//public virtual void Apply(ActionType type, float deltaTime, Item item, Character character = null)
//{
// if (this.type == type) Apply(deltaTime, character, item);
//}
public virtual void Apply(ActionType type, float deltaTime, Vector2 position, IPropertyObject target)
{
if (!targetNames.Contains(target.Name)) return;
if (this.type == type) Apply(deltaTime, position, target);
List<IPropertyObject> targets = new List<IPropertyObject>();
targets.Add(target);
if (this.type == type) Apply(deltaTime, position, targets);
}
protected virtual void Apply(float deltaTime, Vector2 position, IPropertyObject target)
public virtual void Apply(ActionType type, float deltaTime, Vector2 position, List<IPropertyObject> targets)
{
if (this.type == type) Apply(deltaTime, position, targets);
}
protected virtual void Apply(float deltaTime, Vector2 position, List<IPropertyObject> targets)
{
if (explosion != null) explosion.Explode(position);
@@ -163,42 +172,45 @@ namespace Subsurface
for (int i = 0; i < propertyNames.Count(); i++)
{
ObjectProperty property;
if (target.ObjectProperties.TryGetValue(propertyNames[i], out property))
foreach (IPropertyObject target in targets)
{
ApplyToProperty(property, propertyEffects[i], deltaTime);
if (targetNames!=null && !targetNames.Contains(target.Name)) continue;
if (!target.ObjectProperties.TryGetValue(propertyNames[i], out property)) continue;
ApplyToProperty(property, propertyEffects[i], deltaTime);
}
}
}
protected virtual void Apply(float deltaTime, Character character, Item item)
{
if (explosion != null) explosion.Explode(item.SimPosition);
//protected virtual void Apply(float deltaTime, Character character, Item item)
//{
// if (explosion != null) explosion.Explode(item.SimPosition);
if (sound != null) sound.Play(1.0f, 1000.0f, item.body.FarseerBody);
// if (sound != null) sound.Play(1.0f, 1000.0f, item.body.FarseerBody);
for (int i = 0; i < propertyNames.Count(); i++)
{
ObjectProperty property;
// for (int i = 0; i < propertyNames.Count(); i++)
// {
// ObjectProperty property;
if (character!=null && character.properties.TryGetValue(propertyNames[i], out property))
{
ApplyToProperty(property, propertyEffects[i], deltaTime);
}
// if (character!=null && character.properties.TryGetValue(propertyNames[i], out property))
// {
// ApplyToProperty(property, propertyEffects[i], deltaTime);
// }
if (item == null) continue;
// if (item == null) continue;
if (item.properties.TryGetValue(propertyNames[i], out property))
{
ApplyToProperty(property, propertyEffects[i], deltaTime);
}
// if (item.properties.TryGetValue(propertyNames[i], out property))
// {
// ApplyToProperty(property, propertyEffects[i], deltaTime);
// }
foreach (ItemComponent ic in item.components)
{
if (!ic.properties.TryGetValue(propertyNames[i], out property)) continue;
ApplyToProperty(property, propertyEffects[i], deltaTime);
}
}
}
// foreach (ItemComponent ic in item.components)
// {
// if (!ic.properties.TryGetValue(propertyNames[i], out property)) continue;
// ApplyToProperty(property, propertyEffects[i], deltaTime);
// }
// }
//}
protected void ApplyToProperty(ObjectProperty property, object value, float deltaTime)
{