improved harpoon gun, misc ui stuff & bugfixes
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@@ -248,7 +248,7 @@ namespace Subsurface
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if (selectedTab > -1) GUItabs[selectedTab].Draw(spriteBatch);
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GUI.Draw((float)deltaTime, spriteBatch);
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GUI.Draw((float)deltaTime, spriteBatch, cam);
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//EntityPrefab.DrawList(spriteBatch, new Vector2(20,50));
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