added talent stuff

This commit is contained in:
Evil Factory
2022-04-21 11:19:02 -03:00
parent 9e03779f2d
commit 559a5fa20f
2 changed files with 3 additions and 0 deletions

View File

@@ -46,6 +46,8 @@ defaultLib["CharacterInfo"] = CreateStatic("Barotrauma.CharacterInfo", true)
defaultLib["CharacterInfoPrefab"] = CreateStatic("Barotrauma.CharacterInfoPrefab")
defaultLib["Item"] = CreateStatic("Barotrauma.Item", true)
defaultLib["ItemPrefab"] = CreateStatic("Barotrauma.ItemPrefab", true)
defaultLib["TalentTree"] = CreateStatic("Barotrauma.TalentTree", true)
defaultLib["TalentPrefab"] = CreateStatic("Barotrauma.TalentPrefab", true)
defaultLib["FactionPrefab"] = CreateStatic("Barotrauma.FactionPrefab", true)
defaultLib["Level"] = CreateStatic("Barotrauma.Level")
defaultLib["Job"] = CreateStatic("Barotrauma.Job", true)

View File

@@ -194,6 +194,7 @@ RegisterBarotrauma("PrefabCollection`1[[Barotrauma.JobPrefab]]")
RegisterBarotrauma("PrefabCollection`1[[Barotrauma.CharacterPrefab]]")
RegisterBarotrauma("PrefabCollection`1[[Barotrauma.AfflictionPrefab]]")
RegisterBarotrauma("PrefabCollection`1[[Barotrauma.TalentPrefab]]")
RegisterBarotrauma("PrefabCollection`1[[Barotrauma.TalentTree]]")
RegisterBarotrauma("Pair`2[[Barotrauma.JobPrefab],[System.Int32]]")