*actually* fix content packages

This commit is contained in:
Evil Factory
2022-04-10 14:06:13 -03:00
parent e625c88939
commit 55752b592f
@@ -26,17 +26,23 @@ namespace Barotrauma
public static ContentPackage GetLuaPackage() public static ContentPackage GetLuaPackage()
{ {
ContentPackage luaPackage = null; foreach (ContentPackage package in ContentPackageManager.LocalPackages)
foreach (ContentPackage package in ContentPackageManager.EnabledPackages.All)
{ {
if (package.NameMatches(new Identifier("LuaForBarotraumaUnstable"))) if (package.NameMatches(new Identifier("LuaForBarotraumaUnstable")))
{ {
luaPackage = package; return package;
} }
} }
return luaPackage; foreach (ContentPackage package in ContentPackageManager.AllPackages)
{
if (package.NameMatches(new Identifier("LuaForBarotraumaUnstable")))
{
return package;
}
}
return null;
} }
public void HandleLuaException(Exception ex, string extra = "") public void HandleLuaException(Exception ex, string extra = "")