Build 0.20.4.0
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@@ -749,6 +749,7 @@ namespace Barotrauma
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location.LevelData = new LevelData(location, location.Biome.AdjustedMaxDifficulty);
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location.Reset();
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}
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Map.ClearLocationHistory();
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Map.SetLocation(Map.Locations.IndexOf(Map.StartLocation));
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Map.SelectLocation(-1);
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if (Map.Radiation != null)
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