Build 0.20.4.0
This commit is contained in:
+64
-522
@@ -1,7 +1,5 @@
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using Barotrauma.Extensions;
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using Barotrauma.IO;
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using Barotrauma.Items.Components;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -25,107 +23,9 @@ namespace Barotrauma.Tutorials
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#region Tutorial variables
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public readonly Identifier Identifier;
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public LocalizedString DisplayName { get; }
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public bool ContentRunning { get; private set; }
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private GUIComponent infoBox;
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private Action infoBoxClosedCallback;
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private VideoPlayer videoPlayer;
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private Point screenResolution;
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private WindowMode windowMode;
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private float prevUIScale;
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private GUILayoutGroup objectiveGroup;
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private readonly LocalizedString objectiveTextTranslated;
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private readonly List<Segment> ActiveObjectives = new List<Segment>();
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private const float ObjectiveComponentAnimationTime = 1.5f;
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private Segment ActiveContentSegment { get; set; }
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public class Segment
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{
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public readonly record struct Text(
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Identifier Tag,
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int Width = DefaultWidth,
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int Height = DefaultHeight,
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Anchor Anchor = Anchor.Center);
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public readonly record struct Video(
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string FullPath,
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Identifier TextTag,
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int Width = DefaultWidth,
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int Height = DefaultHeight)
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{
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public string FileName => Path.GetFileName(FullPath.CleanUpPath());
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public string ContentPath => Path.GetDirectoryName(FullPath.CleanUpPath());
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}
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private const int DefaultWidth = 450;
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private const int DefaultHeight = 80;
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public GUIImage ObjectiveStateIndicator;
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public GUIButton ObjectiveButton;
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public GUITextBlock LinkedTextBlock;
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public LocalizedString ObjectiveText;
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public readonly Identifier Id;
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public readonly Text TextContent;
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public readonly Video VideoContent;
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public readonly AutoPlayVideo AutoPlayVideo;
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public Action OnClickObjective;
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public TutorialSegmentType SegmentType { get; private set; }
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public static Segment CreateInfoBoxSegment(Identifier id, Identifier objectiveTextTag, AutoPlayVideo autoPlayVideo, Text textContent = default, Video videoContent = default)
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{
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return new Segment(id, objectiveTextTag, autoPlayVideo, textContent, videoContent);
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}
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public static Segment CreateMessageBoxSegment(Identifier id, Identifier objectiveTextTag, Action onClickObjective)
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{
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return new Segment(id, objectiveTextTag, onClickObjective);
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}
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public static Segment CreateObjectiveSegment(Identifier id, Identifier objectiveTextTag)
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{
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return new Segment(id, objectiveTextTag);
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}
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private Segment(Identifier id, Identifier objectiveTextTag, AutoPlayVideo autoPlayVideo, Text textContent = default, Video videoContent = default)
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{
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Id = id;
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ObjectiveText = TextManager.ParseInputTypes(TextManager.Get(objectiveTextTag));
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AutoPlayVideo = autoPlayVideo;
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TextContent = textContent;
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VideoContent = videoContent;
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SegmentType = TutorialSegmentType.InfoBox;
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}
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private Segment(Identifier id, Identifier objectiveTextTag, Action onClickObjective)
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{
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Id = id;
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ObjectiveText = TextManager.ParseInputTypes(TextManager.Get(objectiveTextTag));
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OnClickObjective = onClickObjective;
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SegmentType = TutorialSegmentType.MessageBox;
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}
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private Segment(Identifier id, Identifier objectiveTextTag)
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{
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Id = id;
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ObjectiveText = TextManager.ParseInputTypes(TextManager.Get(objectiveTextTag));
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SegmentType = TutorialSegmentType.Objective;
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}
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public void ConnectMessageBox(Segment messageBoxSegment)
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{
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SegmentType = TutorialSegmentType.MessageBox;
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OnClickObjective = messageBoxSegment.OnClickObjective;
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}
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}
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public LocalizedString Description { get; }
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private bool completed;
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public bool Completed
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@@ -163,6 +63,8 @@ namespace Barotrauma.Tutorials
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public readonly List<(Entity entity, Identifier iconStyle)> Icons = new List<(Entity entity, Identifier iconStyle)>();
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public bool Paused { get; private set; }
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#endregion
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#region Tutorial Controls
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@@ -171,8 +73,7 @@ namespace Barotrauma.Tutorials
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{
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Identifier = $"tutorial.{prefab.Identifier}".ToIdentifier();
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DisplayName = TextManager.Get(Identifier);
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objectiveTextTranslated = TextManager.Get("Tutorial.Objective");
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Description = TextManager.Get($"tutorial.{prefab.Identifier}.description");
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TutorialPrefab = prefab;
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eventPrefab = EventSet.GetEventPrefab(prefab.EventIdentifier);
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}
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@@ -260,35 +161,26 @@ namespace Barotrauma.Tutorials
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tutorialCoroutine = CoroutineManager.StartCoroutine(UpdateState());
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Initialize();
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GameMain.GameSession.CrewManager.AllowCharacterSwitch = TutorialPrefab.AllowCharacterSwitch;
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GameMain.GameSession.CrewManager.AutoHideCrewList();
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if (Character.Controlled?.Inventory is CharacterInventory inventory)
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{
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foreach (Item item in inventory.AllItemsMod)
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{
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if (item.HasTag(TutorialPrefab.StartingItemTags)) { continue; }
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item.Unequip(Character.Controlled);
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Character.Controlled.Inventory.RemoveItem(item);
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}
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}
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yield return CoroutineStatus.Success;
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}
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private void Initialize()
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{
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GameMain.GameSession.CrewManager.AllowCharacterSwitch = TutorialPrefab.AllowCharacterSwitch;
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GameMain.GameSession.CrewManager.AutoHideCrewList();
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if (Character.Controlled is Character character)
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{
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foreach (Item item in character.Inventory.AllItemsMod)
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{
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if (item.HasTag(TutorialPrefab.StartingItemTags)) { continue; }
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item.Unequip(character);
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character.Inventory.RemoveItem(item);
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}
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}
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}
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public void Start()
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{
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videoPlayer = new VideoPlayer();
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GameMain.Instance.ShowLoading(Loading());
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ActiveObjectives.Clear();
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ActiveContentSegment = null;
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CreateObjectiveFrame();
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ObjectiveManager.ResetObjectives();
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// Setup doors: Clear all requirements, unless the door is setup as locked.
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foreach (var item in Item.ItemList)
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@@ -304,24 +196,8 @@ namespace Barotrauma.Tutorials
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}
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}
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public void AddToGUIUpdateList()
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{
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if (GameMain.GraphicsWidth != screenResolution.X || GameMain.GraphicsHeight != screenResolution.Y || prevUIScale != GUI.Scale || GameSettings.CurrentConfig.Graphics.DisplayMode != windowMode)
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{
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CreateObjectiveFrame();
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}
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if (ActiveObjectives.Count > 0)
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{
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objectiveGroup?.AddToGUIUpdateList(order: -1);
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}
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infoBox?.AddToGUIUpdateList(order: 100);
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videoPlayer?.AddToGUIUpdateList(order: 100);
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}
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public void Update()
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{
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videoPlayer?.Update();
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if (character != null)
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{
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if (character.Oxygen < 1)
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@@ -342,8 +218,7 @@ namespace Barotrauma.Tutorials
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{
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GUI.PreventPauseMenuToggle = false;
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}
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ContentRunning = false;
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infoBox = null;
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ObjectiveManager.ClearContent();
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}
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else
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{
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@@ -374,18 +249,6 @@ namespace Barotrauma.Tutorials
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yield return CoroutineStatus.Success;
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}
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public void CloseActiveContentGUI()
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{
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if (videoPlayer.IsPlaying)
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{
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videoPlayer.Stop();
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}
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else if (infoBox != null)
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{
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CloseInfoFrame();
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}
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}
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public IEnumerable<CoroutineStatus> UpdateState()
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{
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while (GameMain.Instance.LoadingScreenOpen || Level.Loaded == null || Level.Loaded.Generating)
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@@ -432,13 +295,56 @@ namespace Barotrauma.Tutorials
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yield return new WaitForSeconds(WaitBeforeFade);
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Action onEnd = () => GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
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TutorialPrefab nextTutorialPrefab = null;
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bool displayEndMessage =
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TutorialPrefab.EndMessage.EndType == TutorialPrefab.EndType.Restart ||
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(TutorialPrefab.EndMessage.EndType == TutorialPrefab.EndType.Continue && TutorialPrefab.Prefabs.TryGet(TutorialPrefab.EndMessage.NextTutorialIdentifier, out nextTutorialPrefab));
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if (displayEndMessage)
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{
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Paused = true;
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var endingMessageBox = new GUIMessageBox(
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headerText: "",
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text: TextManager.Get($"{Identifier}.completed"),
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buttons: new LocalizedString[]
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{
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TextManager.Get(nextTutorialPrefab is null ? "restart" : "campaigncontinue"),
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TextManager.Get("pausemenuquit")
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});
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endingMessageBox.Buttons[0].OnClicked += (_, _) =>
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{
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if (nextTutorialPrefab is null)
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{
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onEnd = () => Restart(null, null);
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}
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else
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{
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onEnd = () =>
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{
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GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
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new Tutorial(nextTutorialPrefab).Start();
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};
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}
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return true;
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};
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endingMessageBox.Buttons[0].OnClicked += endingMessageBox.Close;
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endingMessageBox.Buttons[0].OnClicked += (_, _) => Paused = false;
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endingMessageBox.Buttons[1].OnClicked += endingMessageBox.Close;
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endingMessageBox.Buttons[1].OnClicked += (_, _) => Paused = false;
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}
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while (Paused) { yield return CoroutineStatus.Running; }
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var endCinematic = new CameraTransition(Submarine.MainSub, GameMain.GameScreen.Cam, null, Alignment.Center, panDuration: FadeOutTime);
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Completed = true;
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while (endCinematic.Running) { yield return CoroutineStatus.Running; }
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Stop();
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GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
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onEnd();
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}
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}
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@@ -450,379 +356,15 @@ namespace Barotrauma.Tutorials
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return true;
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}
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public void TriggerTutorialSegment(Segment segment, bool connectObjective = false)
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{
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if (segment.SegmentType != TutorialSegmentType.InfoBox)
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{
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ActiveObjectives.Add(segment);
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AddToObjectiveList(segment, connectObjective);
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return;
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}
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Inventory.DraggingItems.Clear();
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ContentRunning = true;
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ActiveContentSegment = segment;
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var title = TextManager.Get(segment.Id);
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LocalizedString tutorialText = TextManager.GetFormatted(segment.TextContent.Tag);
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tutorialText = TextManager.ParseInputTypes(tutorialText);
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switch (segment.AutoPlayVideo)
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{
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case AutoPlayVideo.Yes:
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infoBox = CreateInfoFrame(
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title,
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tutorialText,
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segment.TextContent.Width,
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segment.TextContent.Height,
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segment.TextContent.Anchor,
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hasButton: true,
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onInfoBoxClosed: LoadActiveContentVideo);
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break;
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case AutoPlayVideo.No:
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infoBox = CreateInfoFrame(
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title,
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tutorialText,
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segment.TextContent.Width,
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segment.TextContent.Height,
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segment.TextContent.Anchor,
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hasButton: true,
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onInfoBoxClosed: StopCurrentContentSegment,
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onVideoButtonClicked: LoadActiveContentVideo);
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break;
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}
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}
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public void CompleteTutorialSegment(Identifier segmentId)
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{
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if (GetActiveObjective(segmentId) is not Segment segment)
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{
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DebugConsole.AddWarning($"Warning: tried to complete the tutorial segment \"{segmentId}\" in tutorial \"{Identifier}\" but it isn't active!");
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return;
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}
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if (GUIStyle.GetComponentStyle("ObjectiveIndicatorCompleted") is GUIComponentStyle style)
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{
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//return if already completed
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if (segment.ObjectiveStateIndicator.Style == style) { return; }
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segment.ObjectiveStateIndicator.ApplyStyle(style);
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}
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segment.ObjectiveStateIndicator.Parent.Flash(color: GUIStyle.Green, flashDuration: 0.35f, useRectangleFlash: true);
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segment.ObjectiveButton.OnClicked = null;
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segment.ObjectiveButton.CanBeFocused = false;
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GameAnalyticsManager.AddDesignEvent($"Tutorial:{Identifier}:{segmentId}:Completed");
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}
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public void RemoveTutorialSegment(Identifier segmentId)
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{
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if (GetActiveObjective(segmentId) is not Segment segment)
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{
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DebugConsole.AddWarning($"Warning: tried to remove the tutorial segment \"{segmentId}\" in tutorial \"{Identifier}\" but it isn't active!");
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return;
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}
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segment.ObjectiveStateIndicator.FadeOut(ObjectiveComponentAnimationTime, false);
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segment.LinkedTextBlock.FadeOut(ObjectiveComponentAnimationTime, false);
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var parent = segment.LinkedTextBlock.Parent;
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parent.FadeOut(ObjectiveComponentAnimationTime, true, onRemove: () =>
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{
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ActiveObjectives.Remove(segment);
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objectiveGroup?.Recalculate();
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});
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parent.RectTransform.MoveOverTime(GetObjectiveHiddenPosition(parent.RectTransform), ObjectiveComponentAnimationTime);
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segment.ObjectiveButton.OnClicked = null;
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segment.ObjectiveButton.CanBeFocused = false;
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}
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private Segment GetActiveObjective(Identifier id) => ActiveObjectives.FirstOrDefault(s => s.Id == id);
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public void Stop()
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{
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if (tutorialCoroutine != null)
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{
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CoroutineManager.StopCoroutines(tutorialCoroutine);
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}
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ContentRunning = false;
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infoBox = null;
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videoPlayer?.Remove();
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ObjectiveManager.ResetUI();
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}
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#endregion
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#region Objectives
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/// <summary>
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/// Create the objective list that holds the objectives (called on start and on resolution change)
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/// </summary>
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private void CreateObjectiveFrame()
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{
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var objectiveListFrame = new GUIFrame(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.TutorialObjectiveListArea, GUI.Canvas), style: null);
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objectiveGroup = new GUILayoutGroup(new RectTransform(Vector2.One, objectiveListFrame.RectTransform))
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{
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AbsoluteSpacing = (int)GUIStyle.Font.LineHeight
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};
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for (int i = 0; i < ActiveObjectives.Count; i++)
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{
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AddToObjectiveList(ActiveObjectives[i]);
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}
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screenResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
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windowMode = GameSettings.CurrentConfig.Graphics.DisplayMode;
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prevUIScale = GUI.Scale;
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}
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/// <summary>
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/// Stops content running and adds the active segment to the objective list
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/// </summary>
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private void StopCurrentContentSegment()
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{
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if (!ActiveContentSegment.ObjectiveText.IsNullOrEmpty())
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{
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ActiveObjectives.Add(ActiveContentSegment);
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AddToObjectiveList(ActiveContentSegment);
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}
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ContentRunning = false;
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ActiveContentSegment = null;
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}
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/// <summary>
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/// Adds the segment to the objective list
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/// </summary>
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private void AddToObjectiveList(Segment segment, bool connectExisting = false)
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{
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if (connectExisting)
|
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{
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if (ActiveObjectives.Find(o => o.Id == segment.Id) is { } existingSegment)
|
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{
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existingSegment.ConnectMessageBox(segment);
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SetButtonBehavior(existingSegment);
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}
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return;
|
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}
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var frameRt = new RectTransform(new Vector2(1.0f, 0.1f), objectiveGroup.RectTransform)
|
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{
|
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AbsoluteOffset = GetObjectiveHiddenPosition(),
|
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MinSize = new Point(0, objectiveGroup.AbsoluteSpacing)
|
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};
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var frame = new GUIFrame(frameRt, style: null)
|
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{
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CanBeFocused = true
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};
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objectiveGroup.Recalculate();
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segment.LinkedTextBlock = new GUITextBlock(
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new RectTransform(new Point(frameRt.Rect.Width - objectiveGroup.AbsoluteSpacing, 0), frame.RectTransform, anchor: Anchor.TopRight),
|
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TextManager.ParseInputTypes(segment.ObjectiveText),
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wrap: true);
|
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var size = new Point(segment.LinkedTextBlock.Rect.Width, segment.LinkedTextBlock.Rect.Height);
|
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segment.LinkedTextBlock.RectTransform.NonScaledSize = size;
|
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segment.LinkedTextBlock.RectTransform.MinSize = size;
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segment.LinkedTextBlock.RectTransform.MaxSize = size;
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segment.LinkedTextBlock.RectTransform.IsFixedSize = true;
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frame.RectTransform.Resize(new Point(frame.Rect.Width, segment.LinkedTextBlock.RectTransform.Rect.Height), resizeChildren: false);
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frame.RectTransform.IsFixedSize = true;
|
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var indicatorRt = new RectTransform(new Point(objectiveGroup.AbsoluteSpacing), frame.RectTransform, isFixedSize: true);
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segment.ObjectiveStateIndicator = new GUIImage(indicatorRt, "ObjectiveIndicatorIncomplete");
|
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SetTransparent(segment.LinkedTextBlock);
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segment.ObjectiveButton = new GUIButton(new RectTransform(Vector2.One, segment.LinkedTextBlock.RectTransform, Anchor.TopLeft, Pivot.TopLeft), style: null)
|
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{
|
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ToolTip = objectiveTextTranslated
|
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};
|
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SetButtonBehavior(segment);
|
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SetTransparent(segment.ObjectiveButton);
|
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|
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frameRt.MoveOverTime(new Point(0, frameRt.AbsoluteOffset.Y), ObjectiveComponentAnimationTime, onDoneMoving: () => objectiveGroup?.Recalculate());
|
||||
|
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static void SetTransparent(GUIComponent component) => component.Color = component.HoverColor = component.PressedColor = component.SelectedColor = Color.Transparent;
|
||||
|
||||
void SetButtonBehavior(Segment segment)
|
||||
{
|
||||
segment.ObjectiveButton.CanBeFocused = segment.SegmentType != TutorialSegmentType.Objective;
|
||||
segment.ObjectiveButton.OnClicked = (GUIButton btn, object userdata) =>
|
||||
{
|
||||
if (segment.SegmentType == TutorialSegmentType.InfoBox)
|
||||
{
|
||||
if (segment.AutoPlayVideo == AutoPlayVideo.Yes)
|
||||
{
|
||||
ReplaySegmentVideo(segment);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowSegmentText(segment);
|
||||
}
|
||||
}
|
||||
else if (segment.SegmentType == TutorialSegmentType.MessageBox)
|
||||
{
|
||||
segment.OnClickObjective?.Invoke();
|
||||
}
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private void ReplaySegmentVideo(Segment segment)
|
||||
{
|
||||
if (ContentRunning) { return; }
|
||||
Inventory.DraggingItems.Clear();
|
||||
ContentRunning = true;
|
||||
LoadVideo(segment);
|
||||
}
|
||||
|
||||
private void ShowSegmentText(Segment segment)
|
||||
{
|
||||
if (ContentRunning) { return; }
|
||||
Inventory.DraggingItems.Clear();
|
||||
ContentRunning = true;
|
||||
ActiveContentSegment = segment;
|
||||
infoBox = CreateInfoFrame(
|
||||
TextManager.Get(segment.Id),
|
||||
TextManager.Get(segment.TextContent.Tag),
|
||||
segment.TextContent.Width,
|
||||
segment.TextContent.Height,
|
||||
segment.TextContent.Anchor,
|
||||
hasButton: true,
|
||||
onInfoBoxClosed: () => ContentRunning = false,
|
||||
onVideoButtonClicked: () => LoadVideo(segment));
|
||||
}
|
||||
|
||||
private Point GetObjectiveHiddenPosition(RectTransform rt = null)
|
||||
{
|
||||
return new Point(GameMain.GraphicsWidth - objectiveGroup.Rect.X, rt?.AbsoluteOffset.Y ?? 0);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region InfoFrame
|
||||
|
||||
private void CloseInfoFrame() => CloseInfoFrame(null, null);
|
||||
|
||||
private bool CloseInfoFrame(GUIButton button, object userData)
|
||||
{
|
||||
infoBox = null;
|
||||
infoBoxClosedCallback?.Invoke();
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
// Creates and displays a tutorial info box
|
||||
/// </summary>
|
||||
private GUIComponent CreateInfoFrame(LocalizedString title, LocalizedString text, int width = 300, int height = 80, Anchor anchor = Anchor.TopRight, bool hasButton = false, Action onInfoBoxClosed = null, Action onVideoButtonClicked = null)
|
||||
{
|
||||
if (hasButton)
|
||||
{
|
||||
height += 60;
|
||||
}
|
||||
|
||||
width = (int)(width * GUI.Scale);
|
||||
height = (int)(height * GUI.Scale);
|
||||
|
||||
LocalizedString wrappedText = ToolBox.WrapText(text, width, GUIStyle.Font);
|
||||
height += (int)GUIStyle.Font.MeasureString(wrappedText).Y;
|
||||
|
||||
if (title.Length > 0)
|
||||
{
|
||||
height += (int)GUIStyle.Font.MeasureString(title).Y + (int)(150 * GUI.Scale);
|
||||
}
|
||||
|
||||
var background = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight), GUI.Canvas, Anchor.Center), style: "GUIBackgroundBlocker");
|
||||
|
||||
var infoBlock = new GUIFrame(new RectTransform(new Point(width, height), background.RectTransform, anchor));
|
||||
infoBlock.Flash(GUIStyle.Green);
|
||||
|
||||
var infoContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), infoBlock.RectTransform, Anchor.Center))
|
||||
{
|
||||
Stretch = true,
|
||||
AbsoluteSpacing = 5
|
||||
};
|
||||
|
||||
if (title.Length > 0)
|
||||
{
|
||||
var titleBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContent.RectTransform),
|
||||
title, font: GUIStyle.LargeFont, textAlignment: Alignment.Center, textColor: new Color(253, 174, 0));
|
||||
titleBlock.RectTransform.IsFixedSize = true;
|
||||
}
|
||||
|
||||
text = RichString.Rich(text);
|
||||
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContent.RectTransform), text, wrap: true);
|
||||
|
||||
textBlock.RectTransform.IsFixedSize = true;
|
||||
infoBoxClosedCallback = onInfoBoxClosed;
|
||||
|
||||
if (hasButton)
|
||||
{
|
||||
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), infoContent.RectTransform), isHorizontal: true)
|
||||
{
|
||||
RelativeSpacing = 0.1f
|
||||
};
|
||||
buttonContainer.RectTransform.IsFixedSize = true;
|
||||
|
||||
if (onVideoButtonClicked != null)
|
||||
{
|
||||
buttonContainer.Stretch = true;
|
||||
var videoButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonContainer.RectTransform),
|
||||
TextManager.Get("Video"), style: "GUIButtonLarge")
|
||||
{
|
||||
OnClicked = (GUIButton button, object obj) =>
|
||||
{
|
||||
onVideoButtonClicked();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonContainer.Stretch = false;
|
||||
buttonContainer.ChildAnchor = Anchor.Center;
|
||||
}
|
||||
|
||||
var okButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonContainer.RectTransform),
|
||||
TextManager.Get("OK"), style: "GUIButtonLarge")
|
||||
{
|
||||
OnClicked = CloseInfoFrame
|
||||
};
|
||||
}
|
||||
|
||||
infoBlock.RectTransform.NonScaledSize = new Point(infoBlock.Rect.Width, (int)(infoContent.Children.Sum(c => c.Rect.Height + infoContent.AbsoluteSpacing) / infoContent.RectTransform.RelativeSize.Y));
|
||||
|
||||
SoundPlayer.PlayUISound(GUISoundType.UIMessage);
|
||||
|
||||
return background;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Video
|
||||
|
||||
private void LoadVideo(Segment segment)
|
||||
{
|
||||
videoPlayer ??= new VideoPlayer();
|
||||
if (segment.AutoPlayVideo == AutoPlayVideo.Yes)
|
||||
{
|
||||
videoPlayer.LoadContent(
|
||||
contentPath: segment.VideoContent.ContentPath,
|
||||
videoSettings: new VideoPlayer.VideoSettings(segment.VideoContent.FileName),
|
||||
textSettings: new VideoPlayer.TextSettings(segment.VideoContent.TextTag, segment.VideoContent.Width),
|
||||
contentId: segment.Id,
|
||||
startPlayback: true,
|
||||
objective: segment.ObjectiveText,
|
||||
onStop: StopCurrentContentSegment);
|
||||
}
|
||||
else
|
||||
{
|
||||
videoPlayer.LoadContent(
|
||||
contentPath: segment.VideoContent.ContentPath,
|
||||
videoSettings: new VideoPlayer.VideoSettings(segment.VideoContent.FileName),
|
||||
textSettings: null,
|
||||
contentId: segment.Id,
|
||||
startPlayback: true,
|
||||
objective: string.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadActiveContentVideo() => LoadVideo(ActiveContentSegment);
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
+2
-6
@@ -6,6 +6,8 @@ namespace Barotrauma
|
||||
{
|
||||
public Tutorial Tutorial;
|
||||
|
||||
public override bool Paused => Tutorial.Paused;
|
||||
|
||||
public TutorialMode(GameModePreset preset) : base(preset) { }
|
||||
|
||||
public override void Start()
|
||||
@@ -19,12 +21,6 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
public override void AddToGUIUpdateList()
|
||||
{
|
||||
base.AddToGUIUpdateList();
|
||||
Tutorial.AddToGUIUpdateList();
|
||||
}
|
||||
|
||||
public override void Update(float deltaTime)
|
||||
{
|
||||
base.Update(deltaTime);
|
||||
|
||||
Reference in New Issue
Block a user