(Temp) Fixed an issue causing SV to crash due to PhysicsThread(Cannot modify the transform of a body when the World is locked)

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NotAlwaysTrue
2025-12-22 09:14:27 +08:00
parent d98f9de5d4
commit 522f58511c

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@@ -1,4 +1,4 @@
#define RUN_PHYSICS_IN_SEPARATE_THREAD
//#define RUN_PHYSICS_IN_SEPARATE_THREAD
using Microsoft.Xna.Framework;
using System.Threading;