Banning players, networkevent refactoring, wire syncing bugfixes, wrenches can be used as a melee weapon, proper error message for invalid IPs, drawing held items in correct position, fixed client crashing if sending a chatmessage while connection is lost
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@@ -56,7 +56,7 @@
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<Body width="39" height="18" density="5"/>
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<Holdable slots="Any,RightHand,LeftHand"
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<Holdable slots="Any,BothHands"
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aimpos="50,0" handle1="-12,4"/>
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<RepairTool structurefixamount="-2.0" limbfixamount="-0.5" range="100" barrelpos="19,8" particles="plasma">
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@@ -110,7 +110,7 @@
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<Body width="30" height="8" density="20"/>
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<Holdable slots="Any,RightHand,LeftHand"
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holdangle="30" handle1="0,0"/>
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holdangle="30" handle1="-5,0"/>
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</Item>
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@@ -124,8 +124,10 @@
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<Body width="30" height="8" density="20"/>
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<Holdable slots="Any,RightHand,LeftHand"
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holdangle="30" handle1="0,0"/>
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<MeleeWeapon slots="Any,RightHand,LeftHand"
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aimpos="50,0" handle1="0,0" holdangle="30" reload="1.0">
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<Attack damage="5" stun="0.2" damagetype="Blunt" sound="Content/Items/Weapons/smack.ogg"/>
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</MeleeWeapon>
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</Item>
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