Improved level generation algorithm, fixed invisible hulls, turret projectile fix, fabricators work in mp

This commit is contained in:
Regalis
2016-02-11 21:37:37 +02:00
parent 5a38c4b1ef
commit 4f54e04c8c
32 changed files with 435 additions and 161 deletions

View File

@@ -68,7 +68,7 @@ namespace Barotrauma
{
file = ToolBox.GetAttributeString(element, "texture", "");
}
if (file == "")
{
DebugConsole.ThrowError("Sprite " + element + " doesn't have a texture specified!");