Improved level generation algorithm, fixed invisible hulls, turret projectile fix, fabricators work in mp

This commit is contained in:
Regalis
2016-02-11 21:37:37 +02:00
parent 5a38c4b1ef
commit 4f54e04c8c
32 changed files with 435 additions and 161 deletions
+2 -2
View File
@@ -198,8 +198,8 @@ namespace Barotrauma
protected virtual void Dispose(bool disposing)
{
wallVertices.Dispose();
bodyVertices.Dispose();
if (wallVertices!=null) wallVertices.Dispose();
if (bodyVertices!=null) bodyVertices.Dispose();
}
}
}