Improved level generation algorithm, fixed invisible hulls, turret projectile fix, fabricators work in mp
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@@ -198,8 +198,8 @@ namespace Barotrauma
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protected virtual void Dispose(bool disposing)
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{
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wallVertices.Dispose();
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bodyVertices.Dispose();
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if (wallVertices!=null) wallVertices.Dispose();
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if (bodyVertices!=null) bodyVertices.Dispose();
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}
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}
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}
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