Improved level generation algorithm, fixed invisible hulls, turret projectile fix, fabricators work in mp
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@@ -407,7 +407,7 @@ namespace Barotrauma
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public override void Draw(SpriteBatch spriteBatch, bool editing, bool back = true)
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{
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if (back) return;
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//if (back) return;
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if (!ShowHulls && !GameMain.DebugDraw) return;
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