- Changes to connectionpanel layout: less wire overlap, making it easier to select individual wires
- Highlighting selected wire and the items it's connected to works in editor
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@@ -40,7 +40,7 @@ namespace Barotrauma.Items.Components
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if (Screen.Selected != GameMain.EditMapScreen &&
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character.IsKeyHit(InputType.Select) &&
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character.SelectedConstruction==this.item) character.SelectedConstruction = null;
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Connection.DrawConnections(spriteBatch, this, character);
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}
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