Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
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@@ -24,7 +24,7 @@ namespace Barotrauma
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if (GameMain.Server != null)
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{
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UpdateVoteTexts(GameMain.Server.connectedClients, VoteType.Sub);
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UpdateVoteTexts(GameMain.Server.ConnectedClients, VoteType.Sub);
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GameMain.Server.UpdateVoteStatus();
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}
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else
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@@ -44,7 +44,7 @@ namespace Barotrauma
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GameMain.NetLobbyScreen.InfoFrame.FindChild("modevotes").Visible = value;
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if (GameMain.Server != null)
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{
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UpdateVoteTexts(GameMain.Server.connectedClients, VoteType.Mode);
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UpdateVoteTexts(GameMain.Server.ConnectedClients, VoteType.Mode);
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GameMain.Server.UpdateVoteStatus();
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}
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else
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