Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
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@@ -14,7 +14,7 @@ namespace Barotrauma
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private GUIComponent[] GUItabs;
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private int selectedTab;
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//a character used for picking up and manipulating items
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//a Character used for picking up and manipulating items
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private Character dummyCharacter;
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private bool characterMode;
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