Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
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@@ -309,14 +309,14 @@ namespace Barotrauma
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{
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if (!oldKeyboardState.IsKeyUp(key)) continue;
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char character = (char)key;
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char Character = (char)key;
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if (keyboardState.IsKeyUp(Keys.LeftShift) && keyboardState.IsKeyUp(Keys.RightShift))
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{
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character = char.ToLower(character);
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Character = char.ToLower(Character);
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}
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EventInput.EventInput.OnCharEntered(character);
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EventInput.EventInput.OnCharEntered(Character);
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}
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#endif
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