Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
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@@ -14,7 +14,7 @@ namespace Barotrauma.Networking
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public static string MasterServerUrl = GameMain.Config.MasterServerUrl;
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//if a character is further than this from the sub, the server will ignore it
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//if a Character is further than this from the sub, the server will ignore it
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//(in sim units)
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public const float CharacterIgnoreDistance = 100.0f;
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