Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)

This commit is contained in:
Regalis
2015-11-10 22:22:26 +02:00
parent cd48d12be6
commit 4d949e3be1
89 changed files with 977 additions and 622 deletions
+2 -2
View File
@@ -327,11 +327,11 @@ namespace Barotrauma
w.assignedJob = JobPrefab.List.Find(jp => jp.Name.ToLower() == jobName);
}
w.linkedToID = new List<int>();
w.linkedToID = new List<ushort>();
int i = 0;
while (element.Attribute("linkedto" + i) != null)
{
w.linkedToID.Add(int.Parse(element.Attribute("linkedto" + i).Value));
w.linkedToID.Add((ushort)int.Parse(element.Attribute("linkedto" + i).Value));
i += 1;
}
}