Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)

This commit is contained in:
Regalis
2015-11-10 22:22:26 +02:00
parent cd48d12be6
commit 4d949e3be1
89 changed files with 977 additions and 622 deletions
+2 -2
View File
@@ -22,13 +22,13 @@ namespace Barotrauma
//default size
protected Vector2 size;
//how close the character has to be to the item to pick it up
//how close the Character has to be to the item to pick it up
private float pickDistance;
private bool pickThroughWalls;
//an area next to the construction
//the construction can be Activated() by a character inside the area
//the construction can be Activated() by a Character inside the area
public List<Rectangle> Triggers;
public string ConfigFile