Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)

This commit is contained in:
Regalis
2015-11-10 22:22:26 +02:00
parent cd48d12be6
commit 4d949e3be1
89 changed files with 977 additions and 622 deletions
@@ -79,7 +79,7 @@ namespace Barotrauma.Items.Components
{
if (character != null && !characterUsable) return false;
//ApplyStatusEffects(ActionType.OnUse, 1.0f, character);
//ApplyStatusEffects(ActionType.OnUse, 1.0f, Character);
Launch(new Vector2(
(float)Math.Cos(item.body.Rotation),