Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
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@@ -23,7 +23,7 @@ namespace Barotrauma
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GameMain.GameSession.StartShift("tuto");
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GameMain.GameSession.taskManager.Tasks.Clear();
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GameMain.GameSession.TaskManager.Tasks.Clear();
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GameMain.GameScreen.Select();
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}
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@@ -255,7 +255,6 @@ namespace Barotrauma
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infoBox = CreateInfoFrame("You can see the equipped wire at the middle of the connection panel. Drag it to the power connector.");
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var steeringConnection = steering.Item.Connections.Find(c => c.Name.Contains("power"));
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var junctionConnection = junctionBox.Item.Connections.Find(c => c.Name.Contains("power"));
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while (steeringConnection.Wires.FirstOrDefault(w => w != null) == null)
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{
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