Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)

This commit is contained in:
Regalis
2015-11-10 22:22:26 +02:00
parent cd48d12be6
commit 4d949e3be1
89 changed files with 977 additions and 622 deletions
+2 -2
View File
@@ -41,9 +41,9 @@ namespace Barotrauma
public Task(float priority, string name)
{
if (GameMain.GameSession==null || GameMain.GameSession.taskManager == null) return;
if (GameMain.GameSession==null || GameMain.GameSession.TaskManager == null) return;
taskManager = GameMain.GameSession.taskManager;
taskManager = GameMain.GameSession.TaskManager;
musicType = "repair";
this.priority = priority;
this.name = name;