Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)

This commit is contained in:
Regalis
2015-11-10 22:22:26 +02:00
parent cd48d12be6
commit 4d949e3be1
89 changed files with 977 additions and 622 deletions
@@ -45,8 +45,6 @@ namespace Barotrauma
if (character.Inventory != null) character.Inventory.DrawOwn(spriteBatch);
Color color = Color.Orange;
if (character.SelectedCharacter != null && character.SelectedCharacter.Inventory!=null)
{
character.SelectedCharacter.Inventory.Draw(spriteBatch);