Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)

This commit is contained in:
Regalis
2015-11-10 22:22:26 +02:00
parent cd48d12be6
commit 4d949e3be1
89 changed files with 977 additions and 622 deletions
@@ -25,7 +25,7 @@ namespace Barotrauma
prefabs = new List<BackgroundSpritePrefab>();
XDocument doc = ToolBox.TryLoadXml(configPath);
if (doc == null) return;
if (doc == null || doc.Root == null) return;
foreach (XElement element in doc.Root.Elements())
{
@@ -78,7 +78,7 @@ namespace Barotrauma
}
if (amount > 0)
{
Swarm swarm = new Swarm(swarmMembers, prefab.SwarmRadius);
new Swarm(swarmMembers, prefab.SwarmRadius);
}
}
}