Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
This commit is contained in:
@@ -4,7 +4,7 @@
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pickdistance="150"
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tags="smallitem">
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<Sprite texture ="captainhat.png" depth="0.4"/>
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<Sprite texture ="captainhat.png" depth="0.6"/>
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<Body radius="8" density="5"/>
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@@ -18,7 +18,7 @@
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pickdistance="150"
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tags="smallitem">
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<Sprite texture ="captainLegs.png" sourcerect="0,49,52,17" depth="0.4"/>
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<Sprite texture ="captainLegs.png" sourcerect="0,49,52,17" depth="0.6"/>
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<Body width="52" height="17"/>
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@@ -38,7 +38,7 @@
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pickdistance="150"
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tags="smallitem">
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<Sprite texture ="captainLegs.png" sourcerect="0,67,51,13" depth="0.4"/>
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<Sprite texture ="captainLegs.png" sourcerect="0,67,51,13" depth="0.6"/>
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<Body width="51" height="13"/>
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@@ -57,7 +57,7 @@
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pickdistance="150"
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tags="smallitem">
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<Sprite texture ="securitygear.png" sourcerect="68,0,60,31" depth="0.4"/>
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<Sprite texture ="securitygear.png" sourcerect="68,0,60,31" depth="0.6"/>
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<Body width="52" height="17"/>
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@@ -73,7 +73,7 @@
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pickdistance="150"
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tags="smallitem">
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<Sprite texture ="securitygear.png" sourcerect="40,32,34,25" depth="0.4"/>
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<Sprite texture ="securitygear.png" sourcerect="40,32,34,25" depth="0.6"/>
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<Body radius="12"/>
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@@ -82,5 +82,28 @@
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</Wearable>
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</Item>
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<Item
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name="Orange Jumpsuit"
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pickdistance="150"
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tags="smallitem">
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<Sprite texture = "engigear.png" sourcerect="0,52,50,26" depth="0.6"/>
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<Body width="50" height="17"/>
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<Wearable slots="Any,Torso,Legs">
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<sprite texture="engigear.png" limb="Torso" sourcerect="0,0,32,51" origin="0.5,0.48" depth="0.01"/>
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<sprite texture="engigear.png" limb="Waist" sourcerect="81,0,30,26" origin="0.5,0.45" hidelimb="true"/>
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<sprite texture="engigear.png" limb="RightThigh" sourcerect="53,0,27,49" origin="0.5,0.5" depth="0.10" hidelimb="true"/>
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<sprite texture="engigear.png" limb="LeftThigh" sourcerect="53,0,27,49" origin="0.5,0.5" depth="0.14" hidelimb="true"/>
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<sprite texture="engigear.png" limb="RightLeg" sourcerect="33,0,20,51" origin="0.5,0.5" depth="0.11" hidelimb="true"/>
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<sprite texture="engigear.png" limb="LeftLeg" sourcerect="33,0,20,51" origin="0.5,0.5" depth="0.15" hidelimb="true"/>
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</Wearable>
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<ItemContainer containableitems="smallitem" capacity="5"/>
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</Item>
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</Items>
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After Width: | Height: | Size: 13 KiB |
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After Width: | Height: | Size: 6.7 KiB |
@@ -102,7 +102,7 @@
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linkable="true"
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price="10">
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<Sprite texture ="or.png" depth="0.8"/>
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<Sprite texture="signalcomp.png" depth="0.8" sourcerect="16,0,16,16"/>
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<OrComponent canbeselected = "true"/>
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@@ -129,7 +129,7 @@
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linkable="true"
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price="10">
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<Sprite texture ="not.png" depth="0.8"/>
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<Sprite texture="signalcomp.png" depth="0.8" sourcerect="32,0,16,16"/>
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<NotComponent canbeselected = "true"/>
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@@ -155,7 +155,7 @@
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linkable="true"
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price="10">
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<Sprite texture ="light.png" depth="0.8"/>
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<Sprite texture="signalcomp.png" depth="0.8" sourcerect="48,0,16,16"/>
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<LightComponent canbeselected = "true" color="1.0,0.0,0.0,1.0">
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<sprite texture="Content/Items/Electricity/lightsprite.png" origin="0.5,0.5"/>
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@@ -182,11 +182,11 @@
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linkable="true"
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price="10">
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<Sprite texture ="light.png" depth="0.8"/>
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<Sprite texture="signalcomp.png" depth="0.8" sourcerect="96,0,31,24"/>
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<OxygenDetector canbeselected = "true"/>
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<Body width="16" height="16"/>
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<Body width="31" height="24"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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@@ -199,6 +199,30 @@
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</ConnectionPanel>
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</Item>
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<Item
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name="Water Detector"
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Tags="smallitem"
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pickdistance="150"
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linkable="true"
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price="10">
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<Sprite texture="signalcomp.png" depth="0.8" sourcerect="64,0,31,25"/>
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<WaterDetector canbeselected = "true"/>
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<Body width="31" height="24"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver,Wire" type="Equipped"/>
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<output name="signal_out"/>
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</ConnectionPanel>
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</Item>
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<Item
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name="Signal Check Component"
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Tags="smallitem"
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@@ -206,7 +230,7 @@
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linkable="true"
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price="10">
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<Sprite texture ="light.png" depth="0.8"/>
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<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,16,16,16"/>
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<SignalCheckComponent canbeselected = "true"/>
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@@ -233,7 +257,7 @@
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linkable="true"
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price="10">
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<Sprite texture ="regex.png" depth="0.8"/>
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<Sprite texture="signalcomp.png" depth="0.8" sourcerect="16,16,16,16"/>
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<RegExFindComponent canbeselected = "true"/>
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@@ -258,7 +282,7 @@
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linkable="true"
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price="20">
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<Sprite texture ="wifi.png" depth="0.8"/>
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<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,13,16,19"/>
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<WifiComponent canbeselected = "true"/>
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