Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
This commit is contained in:
@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<character name ="coelanth" humanoid="false" health="100.0">
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<Character name ="coelanth" humanoid="false" health="100.0">
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<sound file="Content/Characters/Scorpion/scorpionattack1.ogg" state="Attack" />
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<sound file="Content/Characters/Scorpion/scorpionidle1.ogg" state="None" />
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@@ -55,4 +55,4 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="2.0" hearing="10.0"/>
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</character>
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</Character>
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<character name ="crawler" humanoid="false">
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<Character name ="crawler" humanoid="false">
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<sound file="Content/Characters/Crawler/attack1.ogg" state="Attack" range="500"/>
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<sound file="Content/Characters/Crawler/attack2.ogg" state="Attack" range="500"/>
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@@ -77,5 +77,5 @@
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<ai attackhumans="500" attackrooms="50.0" attackweaker="50" attackstronger="-30"
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sight="0.5" hearing="1.0"
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attackcooldown="5.0"/>
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</character>
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</Character>
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After Width: | Height: | Size: 1.1 KiB |
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After Width: | Height: | Size: 4.8 KiB |
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After Width: | Height: | Size: 3.6 KiB |
@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<character name ="human" humanoid="true" needsair="true" genders="true" maleheadid="1,4" femaleheadid="1,4" drowningtime="30">
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<Character name ="human" humanoid="true" needsair="true" genders="true" maleheadid="1,4" femaleheadid="1,4" drowningtime="30">
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<name firstname="Content/Characters/Human/[GENDER]firstnames.txt" lastname="Content/Characters/Human/lastnames.txt" />
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@@ -13,53 +13,66 @@
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<!-- head -->
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<limb id = "0" radius="13" mass = "6" type="Head" attackpriority="2" impacttolerance="4.0">
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<sprite texture="Content/Characters/Human/[GENDER]head[HEADID].png" sourcerect="1,1,37,38" depth="0.04" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedhead.png" sourcerect="1,1,37,38" origin="0.5,0.5"/>
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</limb>
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<!-- body -->
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<limb id = "1" radius="14" height="21" mass = "20" type="Torso" attackpriority="3" impacttolerance="6.0">
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<sprite texture="Content/Characters/Human/[GENDER]torso.png" sourcerect="0,0,29,58" depth="0.05" origin="0.5,0.6"/>
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<damagedsprite texture="Content/Characters/Human/damagedtorso.png" sourcerect="0,0,29,58" origin="0.5,0.6"/>
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</limb>
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<limb id = "12" radius="13" mass = "20" type="Waist" impacttolerance="6.0">
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<sprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="0,0,32,29" depth="0.045" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedlegs.png" sourcerect="0,0,32,29" origin="0.5,0.5"/>
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</limb>
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<!-- left arm -->
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<limb id = "2" radius="8" height="20" mass="3" type="LeftArm">
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<sprite texture="Content/Characters/Human/[GENDER]torso.png" sourcerect="30,2,17,39" depth="0.15" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedtorso.png" sourcerect="30,2,17,39" origin="0.5,0.5"/>
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</limb>
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<limb id = "3" radius="6" height="26" mass="3" type="LeftHand" pullpos="0.0,-18.0">
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<sprite texture="Content/Characters/Human/[GENDER]torso.png" sourcerect="49,2,13,47" depth="0.16" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedtorso.png" sourcerect="49,2,13,47" origin="0.5,0.5"/>
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</limb>
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<!-- right arm -->
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<limb id = "4" radius="8" height="20" mass="3" type="RightArm">
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<sprite texture="Content/Characters/Human/[GENDER]torso.png" sourcerect="30,2,17,39" depth="0.01" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedtorso.png" sourcerect="30,2,17,39" origin="0.5,0.5"/>
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</limb>
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<limb id = "5" radius="6" height="26" mass ="3" type="RightHand" pullpos="0.0,-18.0">
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<sprite texture="Content/Characters/Human/[GENDER]torso.png" sourcerect="49,2,13,47" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedtorso.png" sourcerect="49,2,13,47" origin="0.5,0.5"/>
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</limb>
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<!-- left leg -->
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<limb id = "6" radius="10" height="30" mass = "8" type="LeftThigh">
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<sprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="0,32,26,48" depth="0.15" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedlegs.png" sourcerect="0,32,26,48" origin="0.5,0.5"/>
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</limb>
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<limb id = "7" radius="6" height="39" mass = "5" type="LeftLeg">
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<sprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="32,0,22,50" depth="0.16" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedlegs.png" sourcerect="32,0,22,50" origin="0.5,0.5"/>
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</limb>
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<limb id = "8" radius="5" height="13" mass = "2" type ="LeftFoot" flip="true" pullpos="-5.0,0.0">
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<sprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="35,53,16,25" depth="0.14" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedlegs.png" sourcerect="35,53,16,25" origin="0.5,0.5"/>
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<sound file ="Content/step.ogg"/>
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</limb>
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<!-- right leg -->
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<limb id = "9" radius="10" height="30" mass = "8" type="RightThigh">
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<sprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="0,32,26,48" depth="0.11" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="0,32,26,48" origin="0.5,0.5"/>
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</limb>
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<limb id = "10" radius="6" height="39" mass = "5" type="RightLeg">
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<sprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="32,0,22,50" depth="0.12" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="32,0,22,50" origin="0.5,0.5"/>
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</limb>
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<limb id = "11" radius="5" height="13" mass = "2" type ="RightFoot" flip="true" pullpos="-5.0,0.0">
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<sprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="35,53,16,25" depth="0.1" origin="0.5,0.5"/>
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<sprite texture="Content/Characters/Human/[GENDER]legs.png" sourcerect="35,53,16,25" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Human/damagedlegs.png" sourcerect="35,53,16,25" origin="0.5,0.5"/>
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<sound file ="Content/step.ogg"/>
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</limb>
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@@ -88,5 +101,5 @@
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<joint limb1="10" limb1anchor="-3,-21" limb2="11" limb2anchor="5,7" lowerlimit="20" upperlimit="90"/>
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</ragdoll>
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</character>
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</Character>
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<character name ="mantis" humanoid="false">
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<Character name ="mantis" humanoid="false">
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<sound file="Content/Characters/Crawler/attack1.ogg" state="Attack" range="500"/>
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<sound file="Content/Characters/Crawler/attack2.ogg" state="Attack" range="500"/>
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@@ -88,5 +88,5 @@
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<ai attackhumans="500" attackrooms="50.0" attackweaker="50" attackstronger="-30"
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sight="0.5" hearing="1.0"
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attackcooldown="3.0"/>
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</character>
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</Character>
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<character name ="moloch" humanoid="false" health ="1000">
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<Character name ="moloch" humanoid="false" health ="1000">
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<sound file="Content/Characters/Moloch/attack1.ogg" state="Attack" range="3000"/>
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<sound file="Content/Characters/Moloch/attack2.ogg" state="Attack" range="3000"/>
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@@ -59,4 +59,4 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
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</character>
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</Character>
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<character name ="scorpion" humanoid="false">
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<Character name ="scorpion" humanoid="false">
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<sound file="Content/Characters/Scorpion/scorpionattack1.ogg" state="Attack" />
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<sound file="Content/Characters/Scorpion/scorpionidle1.ogg" state="None" />
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@@ -44,5 +44,5 @@
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</ragdoll>
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<ai attackhumans="100" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
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</character>
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</Character>
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Binary file not shown.
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After Width: | Height: | Size: 90 KiB |
@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<character name ="tigerthresher" humanoid="false" health="300.0">
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<Character name ="tigerthresher" humanoid="false" health="300.0">
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<sound file="Content/Characters/Scorpion/scorpionattack1.ogg" state="Attack" />
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<sound file="Content/Characters/Scorpion/scorpionidle1.ogg" state="None" />
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@@ -10,37 +10,44 @@
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<!-- head -->
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<limb id = "0" radius="12" height="100" type="Head" steerforce="1.0" impacttolerance="50.0">
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<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="371,15,66,136" depth="0.02" origin ="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/TigerThresher/damagedtigerthresher.png" sourcerect="371,15,66,136" origin ="0.5,0.5"/>
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</limb>
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<!-- lower yaw -->
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<limb id = "1" width="16" height="103" impacttolerance="50.0">
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<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="391,169,28,110" depth="0.025" origin="0.5,0.5"/>
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<attack type="PinchCCW" range="200" duration="0.5" damage="150" bleedingdamage="10" structuredamage="200" damagetype="slash"/>
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<damagedsprite texture="Content/Characters/TigerThresher/damagedtigerthresher.png" sourcerect="391,169,28,110" origin="0.5,0.5"/>
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<attack type="PinchCCW" range="200" duration="0.5" damage="150" bleedingdamage="10" structuredamage="200" damagetype="slash"/>
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</limb>
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<!-- body -->
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<limb id = "2" radius="50" height="320" type="Torso" steerforce="0.1">
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<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="230,0,136,442" depth="0.015" origin="0.6,0.5"/>
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<damagedsprite texture="Content/Characters/TigerThresher/damagedtigerthresher.png" sourcerect="230,0,136,442" origin="0.6,0.5"/>
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</limb>
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<!-- tail -->
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<limb id = "3" radius="10" height="320" type="Tail">
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<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="9,0,79,344" depth="0.02" origin="0.35,0.5"/>
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<damagedsprite texture="Content/Characters/TigerThresher/damagedtigerthresher.png" sourcerect="9,0,79,344" origin="0.35,0.5"/>
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</limb>
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<!-- front fins -->
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<limb id = "4" width="50" height="200">
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<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="133,5,91,202" depth="0.008" origin="0.7,0.5"/>
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<damagedsprite texture="Content/Characters/TigerThresher/damagedtigerthresher.png" sourcerect="133,5,91,202" origin="0.7,0.5"/>
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</limb>
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<!-- back fins -->
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<limb id = "5" width="25" height="100">
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<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="387,304,38,128" depth="0.01" origin="0.7,0.5"/>
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<damagedsprite texture="Content/Characters/TigerThresher/damagedtigerthresher.png" sourcerect="387,304,38,128" origin="0.7,0.5"/>
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</limb>
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<!-- long "fins" -->
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<limb id = "6" width="10" height="270" ignorecollisions="true">
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<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="96,2,23,277" depth="0.01" origin="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/TigerThresher/damagedtigerthresher.png" sourcerect="96,2,23,277" origin="0.5,0.5"/>
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</limb>
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@@ -64,4 +71,4 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
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</character>
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</Character>
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