Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop

This commit is contained in:
EvilFactory
2023-03-13 13:32:14 -03:00
335 changed files with 11052 additions and 5179 deletions
@@ -61,7 +61,24 @@ namespace Barotrauma
//the position and dimensions of the entity
protected Rectangle rect;
public bool ExternalHighlight = false;
protected static readonly HashSet<MapEntity> highlightedEntities = new HashSet<MapEntity>();
public static IEnumerable<MapEntity> HighlightedEntities => highlightedEntities;
private bool externalHighlight = false;
public bool ExternalHighlight
{
get { return externalHighlight; }
set
{
if (value != externalHighlight)
{
externalHighlight = value;
CheckIsHighlighted();
}
}
}
//is the mouse inside the rect
private bool isHighlighted;
@@ -69,7 +86,14 @@ namespace Barotrauma
public bool IsHighlighted
{
get { return isHighlighted || ExternalHighlight; }
set { isHighlighted = value; }
set
{
if (value != IsHighlighted)
{
isHighlighted = value;
CheckIsHighlighted();
}
}
}
public virtual Rectangle Rect
@@ -160,7 +184,7 @@ namespace Barotrauma
{
if (!float.IsNaN(value))
{
_spriteOverrideDepth = MathHelper.Clamp(value, 0.001f, 0.999f);
_spriteOverrideDepth = MathHelper.Clamp(value, 0.001f, 0.999999f);
if (this is Item) { _spriteOverrideDepth = Math.Min(_spriteOverrideDepth, 0.9f); }
SpriteDepthOverrideIsSet = true;
}
@@ -364,6 +388,31 @@ namespace Barotrauma
return true;
}
protected virtual void CheckIsHighlighted()
{
if (IsHighlighted || ExternalHighlight)
{
highlightedEntities.Add(this);
}
else
{
highlightedEntities.Remove(this);
}
}
private static readonly List<MapEntity> tempHighlightedEntities = new List<MapEntity>();
public static void ClearHighlightedEntities()
{
highlightedEntities.RemoveWhere(e => e.Removed);
tempHighlightedEntities.Clear();
tempHighlightedEntities.AddRange(highlightedEntities);
foreach (var entity in tempHighlightedEntities)
{
entity.IsHighlighted = false;
}
}
public abstract MapEntity Clone();
public static List<MapEntity> Clone(List<MapEntity> entitiesToClone)
@@ -675,6 +724,9 @@ namespace Barotrauma
List<MapEntity> entities = new List<MapEntity>();
foreach (var element in parentElement.Elements())
{
#if CLIENT
GameMain.GameSession?.Campaign?.ThrowIfStartRoundCancellationRequested();
#endif
string typeName = element.Name.ToString();
Type t;