Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
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@@ -448,7 +448,7 @@ namespace Barotrauma
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}
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else
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{
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if ((PlayerInput.LeftButtonClicked() || PlayerInput.RightButtonClicked()) && selected)
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if ((PlayerInput.PrimaryMouseButtonClicked() || PlayerInput.SecondaryMouseButtonClicked()) && selected)
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{
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if (!mouseHeldInside) { Deselect(); }
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mouseHeldInside = false;
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