v0.18.15.0
This commit is contained in:
@@ -191,7 +191,7 @@ namespace Barotrauma.Items.Components
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while (impactQueue.Count > 0)
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{
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var impact = impactQueue.Dequeue();
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HandleImpact(impact.Body);
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HandleImpact(impact);
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}
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//in case handling the impact does something to the picker
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if (picker == null) { return; }
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@@ -342,7 +342,7 @@ namespace Barotrauma.Items.Components
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}
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hitTargets.Add(targetCharacter);
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}
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else if (f2.Body.UserData is Structure targetStructure)
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else if ((f2.Body.UserData as Structure ?? f2.UserData as Structure) is Structure targetStructure)
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{
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if (AllowHitMultiple)
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{
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@@ -380,8 +380,9 @@ namespace Barotrauma.Items.Components
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return true;
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}
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private void HandleImpact(Body target)
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private void HandleImpact(Fixture targetFixture)
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{
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var target = targetFixture.Body;
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if (User == null || User.Removed || target == null)
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{
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RestoreCollision();
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@@ -410,7 +411,7 @@ namespace Barotrauma.Items.Components
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targetCharacter.LastDamageSource = item;
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Attack.DoDamage(User, targetCharacter, item.WorldPosition, 1.0f);
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}
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else if (target.UserData is Structure targetStructure)
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else if ((target.UserData as Structure ?? targetFixture.UserData as Structure) is Structure targetStructure)
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{
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if (targetStructure.Removed) { return; }
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Attack.DoDamage(User, targetStructure, item.WorldPosition, 1.0f);
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@@ -742,7 +742,7 @@ namespace Barotrauma.Items.Components
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limb.body?.ApplyLinearImpulse(item.body.LinearVelocity * item.body.Mass * 0.1f, item.SimPosition);
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return false;
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}
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if (!FriendlyFire && User != null && limb.character.IsFriendly(User))
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if (!FriendlyFire && User != null && limb.character.IsFriendly(User) && HumanAIController.IsOnFriendlyTeam(limb.character, User))
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{
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return false;
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}
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@@ -238,6 +238,12 @@ namespace Barotrauma.Items.Components
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base.OnItemLoaded();
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SetLightSourceState(IsActive, lightBrightness);
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turret = item.GetComponent<Turret>();
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#if CLIENT
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if (Screen.Selected.IsEditor)
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{
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OnMapLoaded();
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}
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#endif
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}
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public override void OnMapLoaded()
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+14
-10
@@ -1,12 +1,11 @@
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using System;
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using System.Text.RegularExpressions;
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using System.Xml.Linq;
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namespace Barotrauma.Items.Components
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{
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class RegExFindComponent : ItemComponent
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{
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private static readonly TimeSpan timeout = TimeSpan.FromSeconds(Timing.Step);
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private static readonly TimeSpan timeout = TimeSpan.FromMilliseconds(1);
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private string expression;
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@@ -63,10 +62,9 @@ namespace Barotrauma.Items.Components
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get { return expression; }
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set
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{
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if (expression == value) return;
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if (expression == value) { return; }
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expression = value;
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previousReceivedSignal = "";
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try
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{
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regex = new Regex(
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@@ -74,11 +72,12 @@ namespace Barotrauma.Items.Components
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options: RegexOptions.None,
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matchTimeout: timeout);
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}
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catch
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{
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return;
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}
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//reactivate the component, in case some faulty/malicious expression caused it to time out and deactivate itself
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IsActive = true;
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}
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}
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@@ -105,11 +104,16 @@ namespace Barotrauma.Items.Components
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}
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catch (Exception e)
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{
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item.SendSignal(
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e is RegexMatchTimeoutException
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? "TIMEOUT"
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: "ERROR",
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"signal_out");
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if (e is RegexMatchTimeoutException)
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{
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item.SendSignal("TIMEOUT", "signal_out");
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//deactivate the component if the expression caused it to time out
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IsActive = false;
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}
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else
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{
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item.SendSignal("ERROR", "signal_out");
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}
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previousResult = false;
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return;
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}
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