Lights, colored items (only used for wires atm)

This commit is contained in:
Regalis
2015-07-22 20:22:50 +03:00
parent 9a7eae8ace
commit 4820e55e05
51 changed files with 726 additions and 191 deletions
@@ -173,7 +173,7 @@ namespace Subsurface.Items.Components
voltage = 0.0f;
}
public override void Draw(SpriteBatch spriteBatch)
public override void Draw(SpriteBatch spriteBatch, bool editing)
{
base.Draw(spriteBatch);
@@ -53,11 +53,6 @@ namespace Subsurface.Items.Components
"power", fullPower / Math.Max(fullLoad, 1.0f));
if (-pt.currPowerConsumption > pt.powerLoad * 2.0f) pt.item.Condition = 0.0f;
}
else
{
//p.Power = fullPower;
}
}
+2 -1
View File
@@ -61,7 +61,8 @@ namespace Subsurface.Items.Components
public override void ReceiveSignal(string signal, Connection connection, Item sender, float power)
{
if (connection.Name=="power_in") voltage = power;
if (currPowerConsumption == 0.0f) voltage = 0.0f;
if (connection.Name == "power_in" || connection.Name == "power") voltage = power;
}
public override void Update(float deltaTime, Camera cam)