Lights, colored items (only used for wires atm)
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@@ -131,7 +131,7 @@ namespace Subsurface
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public void StartShift(TimeSpan duration, Level level, bool reloadSub = true)
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{
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Lights.LightManager.FowEnabled = (Game1.Server==null);
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Game1.LightManager.FowEnabled = (Game1.Server==null);
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this.level = level;
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