automatically adding .gz to when saving a map, netlobbyscreen ui changes
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@@ -25,7 +25,7 @@
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<StatusEffect type="OnUse" target="Contained" targetnames="Welding Fuel Tank" Condition="-0.7"/>
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<!-- welding a door, it will get stuck after a while -->
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<StatusEffect type="OnUse" target="UseTarget" targetnames="Door,Windowed Door" Stuck="10.0"/>
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<StatusEffect type="OnUse" target="UseTarget" targetnames="Door,Windowed Door" Stuck="20.0" Condition="3.0"/>
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<Fixable name="structure"/>
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@@ -65,7 +65,7 @@
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<RepairTool structurefixamount="-2.0" limbfixamount="-0.5" range="100" barrelpos="19,8" particles="plasma">
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<RequiredItems name="Oxygen Tank" type="Contained" msg="Oxygen tank required"/>
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<StatusEffect type="OnUse" target="Contained" targetnames="Oxygen Tank" Condition="-0.7"/>
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<StatusEffect type="OnUse" target="UseTarget" targetnames="Door,Windowed Door" Stuck="-10.0"/>
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<StatusEffect type="OnUse" target="UseTarget" targetnames="Door,Windowed Door" Stuck="-20.0" Condition="-3.0"/>
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<sound file="plasmaCutter.ogg" type="OnUse" range="500.0"/>
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@@ -51,7 +51,7 @@
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<Sprite texture ="railgunloader.png" depth =" 0.8"/>
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<ItemContainer hideitems="false" drawinventory="true" capacity="5" itempos="54,-61" iteminterval="40,0" itemrotation="-90" canbeselected = "true">
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<ItemContainer hideitems="false" drawinventory="true" capacity="5" itempos="54,-61" iteminterval="40,0" itemrotation="90" canbeselected = "true">
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<Containable name="Railgun Shell"/>
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</ItemContainer>
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