(89fea1963) Refactoring and fixing: - Remove relatively expensive HasAccessToPath calls. - Fix finding diving gear subobjective of goto main objective not checking if we need the gear. - Move the abandon checks from CanBeCompleted property under Act method and use the inherited property. Fixes incorrect results when the goto objective is not the active objective. - Improve the support for concurrent sub objectives.
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@@ -25,7 +25,6 @@ namespace Barotrauma
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public override float GetPriority()
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{
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if (goToObjective != null && !goToObjective.CanBeCompleted) { return 0; }
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if (component.Item.ConditionPercentage <= 0) { return 0; }
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if (objectiveManager.CurrentOrder == this)
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{
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@@ -140,6 +139,10 @@ namespace Barotrauma
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{
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isCompleted = true;
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}
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if (component.AIOperate(deltaTime, character, this))
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{
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isCompleted = true;
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}
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}
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else
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{
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