(3f574078d) Fixed items emitting light from inside containers in the sub editor. Closes #1365
This commit is contained in:
@@ -337,7 +337,24 @@ namespace Barotrauma
|
|||||||
var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowLighting"))
|
var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowLighting"))
|
||||||
{
|
{
|
||||||
Selected = lightingEnabled,
|
Selected = lightingEnabled,
|
||||||
OnSelected = (GUITickBox obj) => { lightingEnabled = obj.Selected; return true; }
|
OnSelected = (GUITickBox obj) =>
|
||||||
|
{
|
||||||
|
lightingEnabled = obj.Selected;
|
||||||
|
if (lightingEnabled)
|
||||||
|
{
|
||||||
|
//turn off lights that are inside containers
|
||||||
|
foreach (Item item in Item.ItemList)
|
||||||
|
{
|
||||||
|
foreach (LightComponent lightComponent in item.GetComponents<LightComponent>())
|
||||||
|
{
|
||||||
|
lightComponent.Light.Color = item.Container != null || (item.body != null && !item.body.Enabled) ?
|
||||||
|
Color.Transparent :
|
||||||
|
lightComponent.LightColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowWalls"))
|
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowWalls"))
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user