(3f574078d) Fixed items emitting light from inside containers in the sub editor. Closes #1365

This commit is contained in:
Joonas Rikkonen
2019-03-29 17:27:08 +02:00
parent c80a3d1d5d
commit 45e33bca28

View File

@@ -337,7 +337,24 @@ namespace Barotrauma
var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowLighting"))
{
Selected = lightingEnabled,
OnSelected = (GUITickBox obj) => { lightingEnabled = obj.Selected; return true; }
OnSelected = (GUITickBox obj) =>
{
lightingEnabled = obj.Selected;
if (lightingEnabled)
{
//turn off lights that are inside containers
foreach (Item item in Item.ItemList)
{
foreach (LightComponent lightComponent in item.GetComponents<LightComponent>())
{
lightComponent.Light.Color = item.Container != null || (item.body != null && !item.body.Enabled) ?
Color.Transparent :
lightComponent.LightColor;
}
}
}
return true;
}
};
tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowWalls"))
{