This commit is contained in:
Evil Factory
2022-04-28 12:36:24 -03:00
91 changed files with 1140 additions and 491 deletions
@@ -364,6 +364,13 @@ namespace Barotrauma.Networking
break;
}
#if DEBUG
netPeerConfiguration.SimulatedDuplicatesChance = GameMain.Server.SimulatedDuplicatesChance;
netPeerConfiguration.SimulatedMinimumLatency = GameMain.Server.SimulatedMinimumLatency;
netPeerConfiguration.SimulatedRandomLatency = GameMain.Server.SimulatedRandomLatency;
netPeerConfiguration.SimulatedLoss = GameMain.Server.SimulatedLoss;
#endif
NetOutgoingMessage lidgrenMsg = netServer.CreateMessage();
byte[] msgData = new byte[msg.LengthBytes];
msg.PrepareForSending(ref msgData, compressPastThreshold, out bool isCompressed, out int length);